This is a series of posts where I play 100 boardgames. Game: A Game of Thrones – The Card Game (Second Edition) Designer: Nate French & Eric M. Lang Year: 2015 Country: U.S.A. Publisher: Fantasy Flight Games One of the goals I have for this project is to understand boardgames broadly enough so that when Continue Reading
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100 Boardgames: Tigris & Euphrates (37/100)
This is a series of posts where I play 100 boardgames. Game: Tigris & Euphrates Designer: Reiner Knizia Year: 1997 Country: Germany Publisher: Hans im Glück Before we’d played Tigris & Euphrates, a friend told me that it was a bit like chess in that you only grasp the possibility space and understand what can Continue Reading
100 Boardgames: Great Western Trail – Argentina (36/100)
This is a series of posts where I play 100 boardgames. Game: Great Western Trail – Argentina Designer: Alexander Pfister Year: 2022 Country: Austria Publisher: eggertspiele We played Great Western Trail earlier during this project and I quite liked it. It’s a variation on worker placement where instead of placing the workers in static locations, Continue Reading
100 Boardgames: Tapestry (35/100)
This is a series of posts where I play 100 boardgames. Game: Tapestry Designer: Jamey Stegmaier Year: 2019 Country: U.S.A. Publisher: Stonemaier Games Civilization games are an interesting genre in that the main touchstone is not a boardgame at all, but the venerable videogame series Civilization. It lays out the assumptions about how these games Continue Reading
100 Boardgames: A Feast for Odin (34/100)
This is a series of posts where I play 100 boardgames. Game: A Feast for Odin Designer: Uwe Rosenberg Year: 2016 Country: Germany Publisher: Feuerland Spiele A Feast for Odin feels like a cathedral of work-placement design. It’s a game of huge scope and replayability simply because of the number of different tactics and pathways Continue Reading
100 Boardgames: Marvel Champions – The Card Game (33/100)
This is a series of posts where I play 100 boardgames. Game: Marvel Champions: The Card Game Designer: Michael Boggs, Nate French & Caleb Grace Year: 2019 Country: U.S.A. Publisher: Fantasy Flight Games Fantasy Flight Games has a format called Living Card Game, an expandable system where you have a core set introducing the gameplay Continue Reading
100 Boardgames: Lost Cities (32/100)
This is a series of posts where I play 100 boardgames. Game: Lost Cities Designer: Reiner Knizia Year: 1999 Country: Germany Publisher: KOSMOS A two-player card game, Lost Cities is an interesting example of the relationship between the theme and the mechanics. Narratively speaking, each player mounts expeditions into various fabled lands, and the success Continue Reading
100 Boardgames: Tokaido (31/100)
This is a series of posts where I play 100 boardgames. Game: Tokaido Designer: Antoine Bauza Year: 2012 Country: Ranska Publisher: Stonemaier Games Along with Azul, Tokaido is one of the games recommended to me when I asked people about beauty in boardgames. It’s a contemplative, simple game about traveling on Japan’s scenic East sea Continue Reading
100 Boardgames: Kluster (30/100)
This is a series of posts where I play 100 boardgames. Game: Kluster Designer: Paula Henning & Robert Henning Year: 2018 Country: U.S.A. Publisher: Borderline Editions Magnets are fun. The invisible fields of attraction and repulsion still feel as compelling as they did when I was a child playing around with them. Kluster is a Continue Reading
100 Boardgames: Azul (29/100)
This is a series of posts where I play 100 boardgames. Game: Azul Designer: Michael Kiesling Year: 2017 Country: Germany Publisher: Next Move Games As a result of my project to play 100 new boardgames, I wondered about what it meant for a boardgame to be beautiful. What is beauty in this context? I asked Continue Reading