I’m on a study project to improve my understanding of roleplaying games. To this end, I already have two reading projects, A Game Per Year and An Adventure Per Year. This is the third, with the goal of reading or playing 52 games made this year or last year. Originally Continue Reading
Games
An Adventure Per Year: In Search of the Unknown & The Keep on the Borderlands (1979)
In my A Game Per Year project, my goal has been to read one roleplaying game corebook for every year they’ve been published. However, I soon started to feel that it was hard to decipher how the games were really meant to be played. For this reason, I decided to start a Continue Reading
A Game Per Year: DragonRaid (bonus 1984)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. I’m already way past 1984 in this project but once I Continue Reading
A Game Per Year: Dream Park – The Roleplaying Game (1992)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. Dream Park is a roleplaying game based on the series of Continue Reading
A Game Per Year: Amber Diceless Role-Playing (1991)
I started to feel that I didn’t know roleplaying games well enough so I came up with the plan to read a roleplaying game corebook for every year they have been published. Selection criteria is whatever I find interesting. In 2004, the game designer Erick Wujcik was one of the Continue Reading
An Adventure Per Year: Tomb of Horrors (1978)
In my A Game Per Year project, my goal has been to read one roleplaying game corebook for every year they’ve been published. However, I soon started to feel that it was hard to decipher how the games were really meant to be played. For this reason, I decided to start a Continue Reading
An Adventure Per Year: Tegel Manor (1977)
In my A Game Per Year project, my goal has been to read one roleplaying game corebook for every year they’ve been published. However, I soon started to feel that it was hard to decipher how the games were really meant to be played. For this reason, I decided to start a Continue Reading
An Adventure Per Year: Palace of the Vampire Queen (1976)
In my A Game Per Year project, my goal has been to read one roleplaying game corebook for every year they’ve been published. However, I soon started to feel that it was hard to decipher how the games were really meant to be played. For this reason, I decided to start a Continue Reading
An Adventure Per Year: Blackmoor (1975)
In my A Game Per Year project, my goal has been to read one roleplaying game corebook for every year they’ve been published. However, I soon started to feel that it was hard to decipher how the games were really meant to be played. For this reason, I decided to Continue Reading
Research Blog Antarctica #168 – Mountains of Madness
Boardgame: Rob Davia & Miguel Coimbra: Mountains of Madness (Iello, 2017) Based on the classic Antarctic H.P. Lovecraft novella At the Mountains of Madness, Mountains of Madness is a co-operative boardgame about an expedition seeking to uncover strange remnants and other relics from the titular mountain while avoiding injuries and Continue Reading