Chess has arguably pervaded our culture more thoroughly than any other game. It’s used as a metaphor, a visual motif and as decoration, and sometimes people even play it. My chess career started and ended while I was still underage. There’s one game I remember loving as a child much Continue Reading
juhana
Research Blog Antarctica #135 – Russian State Museum of Arctic and Antarctic
Museum: Russian State Museum of Artic and Antarctic (St. Petersburg) Russia and the Soviet Union have a long history of exploration in the Arctic and Antarctic. I visited the Russian State Museum of Arctic and Antarctic in St. Petersburg, and while the Artic section is bigger and better, there’s some Continue Reading
Pikseliparatiisi: Keskeneräisten tarujen pelit
Telltale Gamesin The Walking Dead popularisoi mallin, jossa peli julkaistaan osissa. Pelaaja ostaa koko kauden, mutta jaksot ilmestyvät tiputuksella. Ostaessaan pelin pelaajan on siis mahdollista tutustua vain alkuun. Täytyy luottaa siihen että laatu pitää. Tai että loput jaksot ilmestyvät ollenkaan. Minulla on kesken seuraavat episodeina ilmestyvät pelit: Broken Age D4 Continue Reading
Non-Digital: Interaction Design Love From Denmark
This weekend, I was at the larp and roleplaying conference Knudepunkt in Denmark. The conference has a heavy focus on larp design, which often boils down to interaction design. It was interesting to see how the tools we have developed to make larp could also be used to design conference Continue Reading
Non-Digital: What Gets Included in Roleplaying History?
I have in my hands something that’s probably destined to become one of the most obscure Finnish roleplaying books ever published. To be honest, it’s not even really a book, but a 24 page printed booklet. It’s called Manhattan 2010, and contains almost no information about its circumstances of publication, Continue Reading
Pikseliparatiisi: Sain pakit videopelihahmolta
Romantiikalla on keskeinen rooli Dragon Age: Inquisitionin kaltaisissa peleissä. Inquisitionissa on mielenkiintoisia ja värikkäitä sivuhahmoja, joiden kanssa on hauska flirttailla. Otinkin Inquisitionissa linjaksi valita keskusteluissa aina romanttinen vaihtoehto jos vain suinkin mahdollista. Arvelin, että riiaamalla kaikkien kanssa päätyisi hauskoihin kuvioihin. Nopeiten romanssi veti Blackwallin kanssa. Blackwall on synkkä ja mysteerinen Continue Reading
Non-Digital: Profound Larp Thoughts
This year’s Knudepunkt larp conference saw the publication of two books, first the Nordic larp yearbook 2014 and now a collection of articles about larp, the scene, game design, and other related matters. Edited by Charles Bo Nielsen and Claus Raasted, it’s called The Knudepunkt 2015 Companion Book, and you Continue Reading
Research Blog Antarctica #134 – Eldritch Horror: Mountains of Madness
Board game: Eldritch Horror: Mountains of Madness (Fantasy Flight Games, 2014) Eldritch Horror is a follow-up to the successful H.P. Lovecraft -themed board game, Arkham Horror. In Arkham Horror, the action is limited to a small New England town, while in Eldritch Horror, the entire globe acts as the stage. Continue Reading
Non-Digital: Last Year’s Nordic Larp
Knudepunkt is an annual conference dedicated to ambitious larps and other roleplaying games. Every year, one or more books are published along with the event. The Danish book editors Charles Bo Nielsen and Claus Raasted are attempting to start a tradition of a yearbook collecting articles about games played the Continue Reading
Vuoden elokuvat 2014
Listalla on elokuvia myös viime vuodelta, mikäli niillä kesti vähän pidempään päästä Suomeen asti. Parhaat elokuvat, jotka on tehty aiheista jotka ovat minulle henkilökohtaisia keppihevosia: Antarctica: A Year on Ice, Dark Dungeons & The Gamers: Hands of Fate Muille: Antarctica on hieno ja kaunis, vaikka ei olisikaan aiheesta harrastunut. Pelielokuvia Continue Reading